/* The game computes a uniformly scaled 320x416 logical scene for this viewport.
   Immediate CSS bounds prevent the old bitmap size causing transient overflow.
   There are no scrolling HTML menus or text panels to clip. */
html,body{margin:0;width:100%;height:100%;overflow:hidden;background:#0e181b}
canvas{display:block;width:100vw!important;height:100vh!important;touch-action:none;outline:none}
